Towerling
Swipe. Jump. Climb.
Towerling is an endless vertical platformer you play with one thumb: drag to run, swipe to jump, swipe again in the air to steer the fall. Every platform you skip is worth more, every quick landing builds your combo, and the camera never stops rising. Five biomes bring their own hazards and weather, from icy ledges and slime to storms, wind and crumbling stone. Free to play, with Game Center leaderboards for height and score.
Under the hood
How we built it
Towerling is built with Flutter and the Flame engine and ships to iOS and Android from one Dart codebase. Every sprite, tile and sound is generated in code, so the game has no image or audio assets at all. Physics runs at a fixed 240 Hz step for an identical feel on every refresh rate, the tower is generated procedurally with a reachability model that guarantees every jump can be made, and Firebase, AdMob and the native stores handle analytics, ads and the single Remove Ads purchase.
- Flutter
- Dart
- Flame
- iOS
- Android
- Firebase
- AdMob
- Game Center
- In-App Purchases
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